# Codeforces Round#372 Div.2

## A. Crazy Computer

ZS the Coder is coding on a crazy computer. If you don't type in a word for a c consecutive seconds, everything you typed disappear!

More formally, if you typed a word at second a and then the next word at second b, then if b - a ≤ c, just the new word is appended to other words on the screen. If b - a > c, then everything on the screen disappears and after that the word you have typed appears on the screen.

For example, if c = 5 and you typed words at seconds 1, 3, 8, 14, 19, 20 then at the second 8 there will be 3 words on the screen. After that, everything disappears at the second 13 because nothing was typed. At the seconds 14 and 19 another two words are typed, and finally, at the second 20, one more word is typed, and a total of 3 words remain on the screen.

You're given the times when ZS the Coder typed the words. Determine how many words remain on the screen after he finished typing everything.

SB题，1Y

## B. Complete the Word

ZS the Coder loves to read the dictionary. He thinks that a word is nice if there exists a substring (contiguous segment of letters) of it of length 26 where each letter of English alphabet appears exactly once. In particular, if the string has length strictly less than 26, no such substring exists and thus it is not nice.

Now, ZS the Coder tells you a word, where some of its letters are missing as he forgot them. He wants to determine if it is possible to fill in the missing letters so that the resulting word is nice. If it is possible, he needs you to find an example of such a word as well. Can you help him?

### Solution

SB题，1Y，直接暴力枚举，不偷懒不会WA

## C. Plus and Square Root

ZS the Coder is playing a game. There is a number displayed on the screen and there are two buttons, ' + ' (plus) and '' (square root). Initially, the number 2 is displayed on the screen. There are n + 1 levels in the game and ZS the Coder start at the level 1.

When ZS the Coder is at level k, he can :

1. Press the ' + ' button. This increases the number on the screen by exactly k. So, if the number on the screen was x, it becomes x + k.
2. Press the '' button. Let the number on the screen be x. After pressing this button, the number becomes . After that, ZS the Coder levels up, so his current level becomes k + 1. This button can only be pressed when x is a perfect square, i.e. x = m2 for some positive integer m.

Additionally, after each move, if ZS the Coder is at level k, and the number on the screen is m, then m must be a multiple of k. Note that this condition is only checked after performing the press. For example, if ZS the Coder is at level 4 and current number is 100, he presses the '' button and the number turns into 10. Note that at this moment, 10 is not divisible by 4, but this press is still valid, because after it, ZS the Coder is at level 5, and 10 is divisible by 5.

ZS the Coder needs your help in beating the game — he wants to reach level n + 1. In other words, he needs to press the '' button ntimes. Help him determine the number of times he should press the ' + ' button before pressing the '' button at each level.

Please note that ZS the Coder wants to find just any sequence of presses allowing him to reach level n + 1, but not necessarily a sequence minimizing the number of presses.

## D. Complete The Graph

ZS the Coder has drawn an undirected graph of n vertices numbered from 0 to n - 1 and m edges between them. Each edge of the graph is weighted, each weight is a positive integer.

The next day, ZS the Coder realized that some of the weights were erased! So he wants to reassign positive integer weight to each of the edges which weights were erased, so that the length of the shortest path between vertices s and t in the resulting graph is exactly L. Can you help him?